Sony is placing a significant interest in indie games for the next generation of PlayStation, but why all of a sudden?
In an interview with Famitsu, the President of Sony Worldwide Studios Shuhei Yoshida clarified that part of the reason to support indie developers so strongly is for their titles to fill gaps between bigger releases, which usually take more time develop.
“That’s why we’re trying to give our help out to indie titles. Huge titles from large makers take time to develop; they can’t just be brought out immediately. However, with the indie scene, especially in the West, we’re seeing really neat games coming out from there pretty much every week.”
“I’d like to get that indie flow going in the Japan market as well, with unique titles coming out one after the other. More and more users are making digital purchases these days, so even studios making games with small teams can make it into a business.”
Yoshida has been the Godfather figure for the development of the PS4 by being the leader of the first party developers, hiring Mark Cerny as the system Architect and now taking PlayStation into new depths with indie games. Sony’s strategy seems promising, ultimately providing we the gamers with a constant flow of content keeping the PS4 a strong source of entertainment.