David Braben, the founder of Frontier Developments, wrote on Twitter that the Xbox One edition is actually a timed console exclusive. This clarification comes just a day after Braben discussed the project as an Xbox One exclusive.
When congratulated by a fan for porting the game to Xbox One, Braben replied: “Sure. Mac of course, then down the line we will support more, including PS4. The XB1 is a timed exclusive.”
@smallfaraway_ Sure. Mac of course, then down the line we will support more, including PS4. The XB1 is a timed exclusive.
— David Braben (@DavidBraben) March 5, 2015
It is unclear when the Xbox One Elite: Dangerous exclusivity period expires.
When asked by GameSpot on Wednesday why he chose Xbox One for the exclusive, he replied: “I think there were lots of factors – it was a hard decision. They’re both great platforms.”
Braben suggested that his studio’s previous partnerships with Microsoft, such as with the Xbox One launch title Zoo Tycoon, gave him more reasons to partner with Microsoft.
“We’ve had a long relationship with Microsoft,” he said.
“The Xbox audience has been very good to us. We’ve sold quite a few Xbox games with Microsoft. We also had a launch title for Xbox One, so our tools and technology has been battle-hardened on Xbox One already.”
Elite: Dangerous shipped on PC in December, and drew a mixed response from critics. GameSpot’s Elite Dangerous review summarised: “simply existing in Elite: Dangerous is enough to drive home its incredible scale,” but added that “most of space is populated only by stale trading systems and fetch quests.”